*After hours of waiting, walking away.. and waiting.. I decided to upload this version - sorry about the quality of the output.
Research articles related to teaching with technology in art and special education:
Lu, L. (2008)Art cafe: A 3D virtual learning environment for art education, Art Education, 61 (6).
Gray, T., Silver-Pacuilla, H.(2007) The future is now: Application and innovation of technology in special education, Journal of Special Education Technology, 22 (3).
Raskind, M.,Smedley, T., Higgins, K. (2005) Virtual Technology : Bringing the World Into the Special Education Classroom, Intervention in School and Clinic, 41(114).
Cihak, D., Fahrenkrog, C. Ayres, K.M., Smith, C. (2010) The use of video modeling via a video iPod and a system of least prompt to improve transitional behaviors of students with autism spectrum disorders in the general education classroom. Journal of Positive Behavior Interventions, 12(2), 103-115.
Wallace, S., Parsons, S., Westbury,A., White, K.,White, K., Bailey, A.(2010) Sense of presence and atypical social judgments in immersive virtual environments: Responses of adolescents with autism spectrum disorders, Autism, 14(199).
Bölte, S.,Golan, O.,Goodwin, M., Zwaigenbaum, L.(2010) What can innovative technologies do for Autism Spectrum Disorders?,Autism,14(155).
Müller, E., Schuler, A., Yates, G. (2008) Social challenges and supports from the perspective of individuals with Asperger syndrome and other autism spectrum disabilities, Autism,12(173).
Herrera, G., Alcantud, F., Jordan, R., Blanquer, A., Labajo, G., De Pablo, C. (2008) Development of symbolic play through the use of virtual reality tools in children with autistic spectrum disorders : Two case studies, Autism, 12(143).
Mason, C., Steedly, K., & Thormann, M. (2008). Impact of arts integration on voice, choice and access. Teacher Education: The Journal of the Teacher Education Division of the Council for Exceptional Children , 31 (36), 36-46.