Saturday, December 18, 2010

Final Project: part 2

This final project movie is a compilation of online information and videos and includes a student slideshow.  I chose to focus on the theme of "voice".  Autism is a progressive developmental disorder that is characterized by impairments in communication, social skill deficits, and repetitive behaviors or focused interests.  It is often said that "if you meet one person with autism, you have met one person with autism".   A common thread among individuals with autism, whether verbal or non-verbal is a difficulty with communication and social issues.  Technology is creating new avenues for communication and learning social skills that can assist individuals with autism in gaining a higher quality of life and a greater chance at self-advocacy and independence.   I hope you have time to take a peek.  Enjoy!





*After hours of waiting, walking away.. and waiting..  I decided to upload this version - sorry about the quality of the output.  



Research articles related to teaching with technology in art and special education:

Lu, L. (2008)Art cafe: A 3D virtual learning environment for art education, Art Education, 61 (6).

Gray, T., Silver-Pacuilla, H.(2007) The future is now: Application and innovation of technology in special education, Journal of  Special Education Technology, 22 (3).

Raskind, M.,Smedley, T., Higgins, K. (2005) Virtual Technology : Bringing the World Into the Special Education Classroom, Intervention in School and Clinic, 41(114).

Lock, R. H., & Kingsley, K. V. (2007). 20 Ways to empower diverse learners with educational   technology and digital media. Intervention in School and Clinic, 43 (1), 52-56.

Cihak, D., Fahrenkrog, C. Ayres, K.M., Smith, C. (2010) The use of video modeling via a video iPod                and a system of least prompt to improve transitional behaviors of students with autism spectrum disorders    in the general education classroom. Journal of Positive Behavior Interventions, 12(2), 103-115.

Wallace, S., Parsons, S., Westbury,A., White, K.,White, K., Bailey, A.(2010) Sense of presence and atypical social judgments in immersive virtual environments: Responses of adolescents with autism spectrum disorders, Autism, 14(199).

Bölte, S.,Golan, O.,Goodwin, M., Zwaigenbaum, L.(2010) What can innovative technologies do for Autism Spectrum Disorders?,Autism,14(155).

Müller, E., Schuler, A., Yates, G. (2008) Social challenges and supports from the perspective of individuals with Asperger syndrome and other autism spectrum disabilities, Autism,12(173).

Herrera, G., Alcantud, F., Jordan, R., Blanquer, A., Labajo, G., De Pablo, C. (2008) Development of symbolic play through the use of virtual reality tools in children with autistic spectrum disorders : Two case studies, Autism, 12(143).

Mason, C., Steedly, K., & Thormann, M. (2008). Impact of arts integration on voice,  choice and access. Teacher Education: The Journal of the Teacher Education Division of the Council for Exceptional Children , 31 (36), 36-46.

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